Advanced customization
Updated 13 Sep 2003
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Upper levels: - QuArK Information Base |
3. Advanced customization |
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This section discusses the features of QuArK that can be customized without modifying the source code. This mainly includes: Add-Ons: lists describing new entity types, new textures, etc. This is what you need to have QuArK support new Mods of the game or new games altogether. Python: The language which much of the map-editor is written, and the major components of the Python portion of the editor, 'quarkpy' and 'plugins'. See the section 'Map editing' for more information about how to use the map editor. |
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GNU General Public License by The QuArK (Quake Army Knife) Community - http://www.planetquake.com/quark |
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